﻿using UnityEngine;
using System.Collections;
namespace Core
{
    public enum Direction
    {
        /// <summary>
        /// 左移
        /// </summary>
        Left,
        /// <summary>
        /// 右移
        /// </summary>
        Right,
        /// <summary>
        /// 上移
        /// </summary>
        Up,
        /// <summary>
        /// 下移
        /// </summary>
        Down,
        /// <summary>
        /// 无
        /// </summary>
        None
    }
}
